
Neo Genesis set of Neo series
List View
- Previous
- of
- 6
- Next
1 to 20 of 111

Basic
HP50
Evolves From:
Evolves To:RaichuPokédex No.25
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
Agility
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Pikachu.
Weakness
×2
Resistance
Retreat Cost


Basic
HP50
Evolves From:
Evolves To:ClefablePokédex No.35
Doubleslap
Flip 2 coins. This attack does 10 damage times the number of heads.
Squaredance
Flip a number of coins equal to the total number of Pokémon in play. For each heads, you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Weakness
×2
Resistance
-30
Retreat Cost


Basic
HP40
Evolves From:
Evolves To:GloomPokédex No.43
Hide
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Oddish.
Absorb
Remove a number of damage counters from Oddish equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Oddish has fewer damage counters than that, remove all of them.
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP60
Evolves From: Oddish
Evolves To:VileplumeBellossomPokédex No.44
Strange Powder
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.
Sticky Nectar
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage.
Weakness
×2
Resistance
Retreat Cost


Basic
HP50
Evolves From:
Evolves To:SlowbroSlowkingPokédex No.79
Psyshock
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Water Gun
Does 10 damage plus 10 more damage for each Water Energy attached to Slowpoke but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Weakness
×2
Resistance
Retreat Cost


Basic
HP60
Evolves From:
Evolves To:SteelixPokédex No.95
Screech
Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon.
Rage
Does 10 damage plus 10 more damage for each damage counter on Onix.
Weakness
×2
Resistance
Retreat Cost


Basic
HP50
Evolves From:
Evolves To:SeadraPokédex No.116
Fin Slap
If an attack damaged Horsea during your opponent's last turn, this attack does 20 damage plus 10 more damage. If not, this attack does 20 damage.
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP70
Evolves From: Horsea
Evolves To:KingdraPokédex No.117
Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Mud Splash
If your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness
×2
Resistance
Retreat Cost


Basic
HP70
Evolves From:
Evolves To:ElectivirePokédex No.125
Punch
Swift
This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.
Weakness
×2
Resistance
Retreat Cost



Basic
HP40
Evolves From:
Evolves To:BayleefPokédex No.152
Tackle
Deflector
During your opponent's next turn, whenever Chikorita takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.)
Weakness
×2
Resistance
Retreat Cost


Basic
HP50
Evolves From:
Evolves To:BayleefPokédex No.152
Growl
If the Defending Pokémon attacks Chikorita during your opponent's next turn, any damage done to Chikorita is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokémon ends this effect.)
Razor Leaf
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP70
Evolves From: Chikorita
Evolves To:MeganiumPokédex No.153
Poisonpowder
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Pollen Shield
During your opponent's next turn, Bayleef can't become Asleep, Confused, Paralyzed, or Poisoned. (All other effects of attacks, Pokémon Powers and Trainer cards still happen.)
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP80
Evolves From: Chikorita
Evolves To:MeganiumPokédex No.153
Sweet Scent
Flip a coin. If heads and if any of your Pokémon have any damage counters on them, then remove 2 damage counters from 1 of them (or 1 if it only has 1). If tails and if any of your opponent's Pokémon have any damage counters on them, choose 1 of them and remove 2 damage counters from it (or 1 if it only has 1).
Double Razor Leaf
Flip 2 coins. This attack does 40 damage times the number of heads.
Weakness
×2
Resistance
Retreat Cost


Stage 2
HP100
Evolves From: Bayleef
Pokédex No.154
Pokémon PowerHerbal Scent
When you play Meganium from your hand, you may flip a coin. If heads, remove all damage counters from all Grass Pokémon in play.
Body Slam
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness
×2
Resistance
Retreat Cost


Stage 2
HP100
Evolves From: Bayleef
Pokédex No.154
Pokémon PowerWild Growth
As long as Meganium is in play each Grass Energy card attached to your Grass Pokémon instead provides GrassGrass. This power stops working while Meganium is Asleep, Confused, or Paralyzed.
Soothing Scent
The Defending Pokémon is now Asleep.
Weakness
×2
Resistance
Retreat Cost


Basic
HP40
Evolves From:
Evolves To:QuilavaPokédex No.155
Leer
Flip a coin. If heads, the Defending Pokémon can't attack Cyndaquil during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)
Swift
This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.
Weakness
×2
Resistance
Retreat Cost


Basic
HP50
Evolves From:
Evolves To:QuilavaPokédex No.155
Fireworks
Flip a coin. If tails, discard 1 Energy card attached to Cyndaquil.
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP70
Evolves From: Cyndaquil
Evolves To:TyphlosionPokédex No.156
Smokescreen
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Char
If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokémon as long as it's in play.)
Weakness
×2
Resistance
Retreat Cost


Stage 1
HP60
Evolves From: Cyndaquil
Evolves To:TyphlosionPokédex No.156
Ember
Discard 1 Fire Energy card attached to Quilava in order to use this attack.
Fire Wind
If your opponent has any Benched Pokémon, choose 1 of them. Flip 2 coins. For each heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)
Weakness
×2
Resistance
Retreat Cost

Modal Title




















List View
- Previous
- of
- 6
- Next
1 to 20 of 111